ILDZ COMPILER.
a self-contained compiler for my programming language. currently targets x86 Windows and emits native machine code directly, with no external dependencies, toolchains, linkers, or LLVM.
ILDZIUM ENGINE.
a toy game engine in C with Vulkan. below is also a running (but not rendering yet) web version with WebAssembly/WebGPU.
pretty sure i will rewrite the engine in ildz before i continue work on it. performance will be terrible at first!
Live WebGPU Demo
recent public github commits:
// software projects.